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Clan NgO Forums » Hosted projects » JonNny's Space » 28 Month Later (Survival)
28 Month Later
JonNnyDate: Saturday, 2008-08-09, 0:41 AM | Message # 1
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"A Virus appeared which turned even the bravest Citizan into brutal hungry undeads..
This Epidemic rapidly spread arround...
...Fear and Death was everywhere..
Humanity decreased nearly to zero.. only a few people survived .. after many
incidents some Humans managed to save themselves barricading in a city...

This was 28 Month ago. Now the city where they live has grown and population increased a bit... Proffessors developed an Antidote against this Virus which protects you of getting infected but no medicine could protect someone from the brutal Undeads ... and outside of the save city are still millions of them ...Though of this plans were made to expand

You are one of 120 chosen Elite Marines which got the Order to explore the Area arround and find a solution...
..but it did not happened as planned ... the troops got surprised and forced to fight in a akward position totally unprepared far away from the save area and a bloody massarcre began again... only a few Marines were able to escape and try to survive in Teamwork.

That is were your Struggle for Survival begins."

This map was started some time ago and now i continue this big Project.

Come together in a Team of 4-10 People and start the cooperative Survival
Im going to create two different Gamemodes (Survival with Waves of Undeads and a Story like Mode)
There is a "Honour" value which increases with killing enemys and surviving.
Planning: This value can be saved and and loaded which will also add a percentage of your loaded "score" to your Experience
There will be 3 Difficulties ( Normal , Hard [Level 14+] , Nightmare [Level 35+])

Each Class will have 4 skills ( 3 Normal with 10 Levels and 1 Ultimate with 6)
You gain a skillpoint each seconds level
Also each Marine got basic spells : Jump , Split Item (divides its charges to share them) , Create Antidote (Paramedic only) , more will come

Systems: IIIIIIIIII 40%
Heros/Spells: IIIIIIIIII 55%
Items: IIIIIIIIII 10%

Heroes

Assault :
The assault is a great Marine which has a high attackrate and deals good damage but has a small range.
He has much Healthpoints and can also Heal.



Ultimate

Paramedic :
You can say that the Paramedic is one of the most important units in a Team.
Has a average Range , Damage but low Health.




Ultimate

Sniper :
The Sniper deals a huge amount Damage and has a great range but a slow attackspeed.
Got Average Healthpoints and mainly Passive Spells.




Ultimate

Engineer : (Unfinished)

Build Barricade

Plant Mine(not started)

?????? maybe a Mana aura

Ultimate:
Hail of Bullets

+2/3 other Classes planned
need some ideas and suggestions for them

Undeads

Eeevil , do not let them come near , they can slice you and break your bones.
These thirsty Undead want to eat you alive so fight for your live.

Possible Wounds:
-Fractures (Ouch , Attackspeed and Movementspeed decrease , can be cured with a Bandage)
-Open Wound (Massive bleeding wich drains your healthpoints , can also be cured with a Bandage)
-Weak Poison (Weakens you unit atall a bit , can be cure with antidots )

We Definitely neew some "[Hidden][/hidden]" Tags !! O.o


 
HankyDate: Saturday, 2008-08-09, 3:36 AM | Message # 2
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Hmm xD the name sound like some movies I saw like 28 days later or 23 weeks later. Your screenshots looking very good I cant wait till I can test again ;). Wish you good luck with the project. Hope it wont be just another simple zombie survival map ;).


Made by Smoe reworked by GiR aka Darkt3mpl3r


Message edited by Hanky - Saturday, 2008-08-09, 3:37 AM
 
Darkt3mpl3rDate: Saturday, 2008-08-09, 3:45 AM | Message # 3
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call it 28 Hours Later ! ROFLMAO ! XD

No, really, I like it. I played the previous beta versions of this map - still much work is needed, but ensures a good gameplay and fun !

I'm looking forward for new updates.

PS: Check your Ability Tooltips ! Found various typos ; "Improoved Aiming" , "Throws an explosive grenade to the target location. Dealing a large amount of damage in an AoE of X." , "Optimises" typo in Tweaked Machinery

Ok, g2g now, best regards, dark


 
JonNnyDate: Saturday, 2008-08-09, 3:20 PM | Message # 4
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i fixed most of the typos already while addinge thises tooltips ^^
Yes , its based on the movies "28 Days Later" and "28 Weeks Later" .. i just needed a name and thought of a Zombie movie or sth which does not already exist in wc3 -_-
what do you think of the background story?
Does anybody got ideas for other Heros ? i need some more classes


 
Darkt3mpl3rDate: Sunday, 2008-08-10, 3:46 AM | Message # 5
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Here are some classes to help you along. yet, no description on each class.

Rifleman
- All around class
Pyro
- Fire/AoE spezialzed Hero
- Fire Grenade ( ignites every enemy, burns the ground for 7 seconds )
- Chance to burn down enemies with each hit ( making them slower, and they smell more )
Medic
- Supporter
- Able to spray acid on enemies ( active ability )
Commander
- Aura
- Flare Gun ( gives vision )
- Able to call assistans ( calls a drop pod from the orbit, holds 2 low-gunners )
Heavy Weapon
- Heavy Weapon ( Gauge cannon, single rounds 35% chance that the bullet explodes on impact )
- Shrapnell Grenade
- Mine
Miniguner
- Mass Rounds, moderate damage high ammo usage

Engineer
- Enable to build various traps ( camera, sentry gun, ammo donor )

Well, I'm not good at stories, but these should be ok for a warcraft III story.


 
JonNnyDate: Sunday, 2008-08-10, 2:57 PM | Message # 6
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oh damn , thanks
your post was very helpful , i nearly forgot that i was going to create a commander with auras ...lulz
and i didnt think of a Fire granade and any Shrapnell spellls for now :S

Process :
Skill completed : Build Spiked Barricade
Skill completed : Plant Mine


 
JonNnyDate: Monday, 2008-08-11, 5:42 PM | Message # 7
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Engineer finished




Ultimate



 
HankyDate: Monday, 2008-08-18, 7:45 PM | Message # 8
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I cant wait for the first tests biggrin . When you think we can make the first small tests?


Made by Smoe reworked by GiR aka Darkt3mpl3r


Message edited by Hanky - Monday, 2008-08-18, 7:45 PM
 
JonNnyDate: Monday, 2008-08-18, 8:26 PM | Message # 9
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dunno
Atm no tests needed but if you want we could test it
also i will continue working on "28 Month later" soon after finishing the Spell Olympics on Wc3c ^.^


 
JonNnyDate: Monday, 2008-09-01, 11:30 AM | Message # 10
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After pausing this projct a short time (also cuz of Spell Olympics) ill continue now again with fullpower ]:>
-Imported Sound effecs + Music (28 Weeks later theme)
-Started a Loadingscreen
-Starting Cinematic in planning
-Commander under construction

I guess i can release a first Demo Version after finishing those things and adding some basic items

~Mapsize is arround 1.4 Mb now (not sure if ill keep the theme music [900kb])


 
Clan NgO Forums » Hosted projects » JonNny's Space » 28 Month Later (Survival)
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